2d and 3d visual development

Hey guys,

Been a while again but i return with a nice facebook pluging to my website and the enthoushiasm to start posting more regularly. I have been incredibly swamped with school work and what not but hopefully will be having a lot more free-time for personal work the coming blocks. For now I have a collection of art I have been doing the last couple of months.

First of all I finished my demon model for the game Purgatory. This is the low poly model with textures rendered in the Marmoset Toolbag:

demon shop zbrush

Here is the high-resolution sculpt:

zbrush demon


I also completed the low poly model for the War character. He is one of the main protagonist you can play in Purgatory. The weapons are still work in progress!

purgatory war character

The game was created in 14 school days plus a couple of days at home as a school project. I was responsible for a large chunk of the environment, the shop and war character as well as all the spell icons of the heroes. The game is in no regard final and we plan on taking another half a year to polish it and create a proper game with a plausible release.

You need to a flashplayer enabled browser to view this YouTube video

If you are interested I also made the cover for the game which can be checked out here:


Lastly I really am happy to have some more time for some proper zbrush action so as a new start I did this 2.5-3 hour speedsculpt of a random alien yesterday. Plan on doing a lot more of these quickies!

alien speedsculpt zbrush

Allright hopefully till another update soonish!